"Master of Command" is a tactical strategy game set during the Seven Years' War, where players manage armies, engage in real-time battles, and make critical decisions to lead their forces to victory.
Game Setting and Objectives
- Historical Context: The game is set during the Seven Years' War, a global conflict that took place from 1756 to 1763. Players take command of armies from various European powers, including Britain, France, Prussia, Austria, and Russia.
- Main Goal: The primary objective is to lead your army through a series of tactical battles and manage resources effectively to achieve victory in the campaign.
Gameplay Mechanics
- Real-Time Tactical Battles: Engage in large-scale battles where players must consider factors like morale, stamina, terrain, and timing. Troops can break under pressure, and strategic decisions can turn the tide of combat.
- Army Management: Players must equip and customize their regiments with historical weapons and gear that affect performance. Managing supplies and keeping troops fed and equipped is crucial for success.
- Procedural Campaigns: The game features randomly generated campaigns, ensuring that each playthrough offers a unique experience. Players must navigate through fog of war and make decisions that impact their army's survival and effectiveness.
- Persistent Unit Development: Units gain experience and can level up, which adds depth to the gameplay. Players must make choices that affect their army's long-term capabilities and morale.
- Resource Management: Resources are scarce, and players must make tough decisions about when to advance, rest, or engage the enemy. Every soldier lost can have significant consequences for the campaign.

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