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"Tricorn and Bonnet" is a grid based set of wargame rules for use with model soldiers. Featuring innovative mechanisms the rules are intended for the most common sized battles in the period from Killiecrankie to Culloden Moor. At the core of the ruleset is a recognition that the risings were mostly an example of asymmetric warfare, with Government forces relying upon modern conventional armies and tactics against Jacobite commanders making use of traditional means of raising men and fighting. The Jacobite player will attempt to break the Government forces by intimidating them with aggressive hostile actions, whilst the Government player must bring to bear all the advantages that contemporary "modern" practice had to offer. The rules include clear explanations and diagrams, a quick reference sheet and a number of historical scenarios for you to fight. The rules can be used with any scale of figures and basing system.
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